ARIYA BANDY
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​VITALEAGUE (2025)
​

Picture
Picture
Promotion
- Promoted game on platforms such as Instagram, BlueSky, and Tumblr

​- Created cover, banner, and other social media assets in Canva

Available to play on itch.io!
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Description: No superpowers? Not a problem for Alyssa, who just joined the town’s second-favorite teen superhero team as their social media manager. More importantly, she was just added to the group chat!
Length: 15-20 minutes
Role: Solo Developer
Timeline: Created and released in 5 weeks for Single Choice Jam 2025. Releasing updates to UI currently.
Tools: Made in TWINE 2.10.0 - SugarCube 2.37.3 using HTML, CSS, & JavaScript.

Narrative
- Wrote original branching script that uses the constraint of the jam to convey thematic weight
- Constructed 4 character arcs and backstories
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Development/Design
- Designed chat interface
- Facilitated playtesting and initial feedback
- Iterated on UI based on player response to make the game more accessible to players with motor control impairment and more enjoyable to play for everyone
- Developing a “Read Mode” to provide an additional way for players to interact with the narrative of the story

Project Management
- Coordinated international interdisciplinary communication across 15-hour time difference with music composer DAPHODIL
- 
Managed scope of the project for the timeline
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Maintained documentation of all past/present iterations


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  • Home
  • Publications
    • Poetry
    • Fiction
    • Chapbook
  • Games
    • The Circular Window
    • VITALEAGUE
  • Readings & Interviews
  • Substack
  • Goodreads
  • Contact